Outfits for G2 Characters

There is a totally different idea for modifying your G2 character’s upper, lower body or shoes. It is highly recommended for you to understand the theory of Multiple Channel Texture Mapping before you become a 3D fashion designer.

Since G2 characters contain two layers of character mesh skin (cloth layer and body skin layer), we can cut the cloth without effecting the body skin of G2 characters differing from the editing process of the G1 single mesh characters. It is so real that you can design your own outfit collections.

In this section, we take the upper body as the example to describe the process for creating an outfit.

1. Make sure that you do apply a G2 character with two layers.

2. Click Upper Body iClone upper%20body Outfits for G2 Characters button, switch to Modify iClone modify Outfits for G2 Characters tab.

3. In the Map Setting section, click Launch iClone mod launch Outfits for G2 Characters button of the diffuse channel.

iClone upper%20modify Outfits for G2 Characters

4. You will see the image as below in your image-editing applications.

iClone upper Outfits for G2 Characters

5. Edit the image according to the mesh. Save and return to iClone, click Update iClone mod update Outfits for G2 Characters button. The character now wears the outfit you designed.

iClone g2 upper texture Outfits for G2 Characters
iClone g2 upper texture result Outfits for G2 Characters

6. For cutting off the CloneCloth of the outfit, click Launch iClone mod launch Outfits for G2 Characters button of the opacity channel.

7. Edit the opacity image using black = invisible cloth, white = visible cloth and gray = sheer or see-through cloth.

iClone g2 upper opacity Outfits for G2 Characters

8. Save and return to iClone, click Update iClone mod update Outfits for G2 Characters button.

iClone g2 upper opacity result Outfits for G2 Characters

 

See CloneCloth section for more details.

Outfits for G2 Characters