Changing Your Character’s Upper Body
You can give your character an upper body based on one of the templates within the iClone application. You can then customize the upper body if you like.
To change your character’s upper body:
1.Open either a project you have created yourself, or one of the existing template projects. Do this by clicking the Project button and double clicking one of the projects in the file manager pane. If you saved a project after reading the previous tutorials, use that project. Remember, your custom projects are in the Custom tab, and the predefined template projects are in the Template tab.
2. When the project has loaded, either click the Avatar button and the Upper Body button; or click the Upper option in the drop down menu Tools menu .
3. From the Template tab in the file manager pane, double-click an upper body to use for your character.
The upper body you selected is applied to your character. If you want to adjust your new upper body, select the Modify tab.
You can adjust the brightness, contrast, hue, and saturation of the upper body you selected. You can also replace the texture map file or launch an external texture editor to modify the map image with Map Setting functions. See Multiple Channel Texture Mapping for details.
If you like the result, you may want to add your new upper body to the list of custom upper bodies.
Upper body before color adjustment:
Upper body after color adjustment:
Click the Add button to add it to the Custom tab.
The image below shows the results after changing the outfit color. The middle is original, the left and the right ones are characters with new appearance after color modification.