More Realistic Posing
G2 characters possess a unique skeleton allowing the 3D mesh to more accurately follow the avatar motion and poses displaying increased quality results over G1.
The illustrations below show the comparison of G1 and G2.
G1 Bone structure
G2 Bone structure
G2 Hand bone structure
The differences of the body parts when characters move or bend. Each illustration of these four images have two models with a the same motion applied.