Modify CloneCloth or Single Mesh G2 Characters (G2 Characters Only)
If you want to design clothing for the upper body of your character, please follow the steps:
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Apply the G2 character’s upper/lower body in the Template Gallery.
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Click Modify tab in the File Manager, scroll down to the Map Setting group.
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Press the Launch button of the diffuse map setting. It will open the diffuse for the cloth in the image-editing software.
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Paint or edit the image in accordance with the body mesh. Remember to save it.
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Press the Launch button of the opacity map setting. The opacity texture will be opened in the image-editing software in grayscale format.
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Paint the part you want to cut off in black, white for clothing that will be seen or paint in gray to make the cloth semi-transparent. Save the texture image.
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“How does opacity work?” (Black = transparent, Gray = Semi-transparent, White = Opaque)
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Save the image in your image editor and then click the Update button in iClone to apply the customized texture to your model.
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You can click the Export button to save the texture of the cloth for further use or for packaging the texture map for a Texture Pack.
See CloneCloth tutorial for more details.
Note: This feature can only be applied to the G2 characters. |